Work History

WILLIAM KIELAR

GAME DESIGNER

Work Experience:

 

Carbine Studios - Aliso Viejo, CA

 

Senior Game Designer - 01/2013 to 03/2016

  • Created Housing Items, content plugs, and system designs
  • Implemented quests, micro-dungeons and dynamic content
  • Scripted world and quest events for multiple zones
  • Wrote quest text and ambient dialogue
  • Used proprietary world tools to populate spawns and patrols
  • Prototyped new content systems in script
  • Wrote design documents and training materials
  • Created AI for ambient character and monster behaviors
  • Created zone planning documents such as quest flow diagrams

 

Content Designer - 01/2010 to 01/2013

Associate Content Designer - 09/2008 to 01/2010

 

Blizzard Entertainment - Irvine, CA

 

eSports Coordinator - 07/2007 to 10/2007

  • Completed administrative tasks for tournament operations

 

Senior Forum Moderator - 11/2006 to 07/2007

  • Wrote feature requests for forum software and admin tools
  • Investigated hundreds of conduct violations daily

 

Forum Moderator - 04/2005 to 11/2006

Game Master for World of Warcraft - 12/2004 to 04/2005

  • Provided in-game customer support for a massive player base

 

Skills:

  • Scripting experience in proprietary language for WildStar and C# for Unity
  • Quickly adapt to changing tool sets and work parameters to improve productivity
  • Excellent organization and ability to prioritize tasks
  • Maintain high productivity with minimal supervision

 

Education:

B.A. Multimedia with emphasis in Digital Animation

University of Advancing Technology in Tempe, AZ